F
CHR
The Tripods Series (age 10+)
by John Christopher
adventure ... action ... science fiction
Young Will Parker and his companions make a perilous journey toward an outpost of freedom where they hope to escape from the ruling Tripods, who capture mature human beings and make them docile, obedient servants.
title: The White Mountains
title: The City of Gold and Lead
title: When the Tripods Came
F
CHR
A Dusk of Demons (age 10+)
by John Christopher
adventure ... action ... voyages/journeys ... science fiction
Ben, like many others, has heard the stories of the Demons--those being summoned by the Dark One. But they exist only in his nightmares until his father, the Master, dies mysteriously and Ben is told the Demons are responsible. Then the Demons set fire to Ben's home on Old Isle and he and his stepsister must flee their homeland to find their family. Along the way, they face imprisonment, gypies, and terrified countrymen who are seeking a sacrifice to save themselves from the Dark One.
F
ALC
The Red-Eared Ghosts (age 10+)
by Vivien Alcock
science fiction ... fantasy ... spooky
Mary Frewin has seen "ghosts" since she was a baby and after learning about her great-great grandmother and stumbling through a time wreck near her home in London, she understands why.
F
SKU
Virtual War (age 10+)
by Gloria Skurzynski
war ... adventure ... science fiction
Imagine a life of virtual reality, a childhood contained in a controlled environment, with no human contact. Corgan has been genetically engineered for quick reflexes, high intelligence, and physical superiority. He is unbeatable in battle. But he lives his life in a lonely module. What is a real sunset like? Or a friend? When he meets fellow teens Sharla and Brig, Corgan begins to doubt the Federation, whose decisions he has unquestioningly obeyed. Life outside virtual reality may be for him. His fourteen years of training are about to end as the real challenge approaches. But he can't lose focus now: He must win a virtual war, or the Western Hemisphere will be lost forever.
F
FAV
Through the Wormhole (age 10+)
by Robert J. Favole
science fiction ... historical ... adventure
Action and suspense propel the reader through this time travel adventure. Michael and Kate are modern teens who travel to 1778 to save the 20-year old General Lafayette, and John Banks, Michael's great, great, etc, grandfather, an African American patriot. In the end, the success of their mission, and their very survival, depend on facing off their personal demons.
F
WAU
Space Race (age 10+)
by Sylvia Waugh
friendship ... family ... science fiction
Every night before going to sleep, 11-year-old Thomas Derwent says to his father, "Nallytan, Vateelin mesht." It's the one thing he remembers from the language of The Other Place, and Thomas has never thought much about it. Until now. Now, because his father has told him that they're leaving. Not just the small town in England where they live, but Earth. They're returning to The Other Place, the planet of Ormingat, from which they came five years before. It was so long ago, though, that Thomas can't remember anything about his life there. All he knows is his life on Earth, and he can't imagine leaving the places and people he loves so much. But the only other option is to stay behind. Alone.
F
BEL
The Mansion in the Mist (age 10+)
by John Bellairs
science fiction ... fantasy ... mystery ... spooky
While spending the summer in an old house on a desolate Canadian island, Anthony Monday and Miss Eells discover a chest that can transport them to another world and a maniacal group who are plotting the destruction of people on Earth.
F
PAU
The Time Hackers (age 10+)
by Gary Paulsen
adventure ... science fiction ... math/science/technology
You ever open your locker and find that some joker has left something really weird inside? Seventh-grader Dorso Clayman opens his locker door to find a dead body. Thirty seconds later it disappears. It's not the first bizarre thing that has appeared in his locker and then vanished. Something's going on. Somebody has decided to make Dorso and his buddy Frank the target of some strange techno-practical jokes. The ultimate gamesters have hacked into the time line, and things from the past are appearing in the present. Soon, the jokes aren't funny anymore, they're dangerous. Dorso and Frank have got to beat the time hackers at their own game by breaking the code, before they get lost in the past themselves.
F
PRA
The Johnny Maxwell Trilogy (age 10+)
by Terry Pratchett
action ... war ... science fiction ... humor ... adventure
The alien spaceship is in his sights. His finger is on the Fire button. Johnny Maxwell is about to set the new high score on the computer game Only You Can Save Mankind. Suddenly: ``We wish to talk.'' Huh? ``We surrender.'' The aliens aren't supposed to surrender. Now what is Johnny going to do with a fleet of alien prisoners who know their rights under the international rules of war and are demanding safe-conduct? It's hard enough trying to save Mankind from the Galactic Hordes. It's even harder trying to save the Galactic Hordes from Mankind. But it's just a game, isn't it? Isn't it?
title: Only You Can Save Mankind
F
LOW
The Giver (age 10+)
by Lois Lowry
science fiction ... fantasy ... identity
Jonas' world is perfect. Everything is under control. There is no war or fear of pain. There are no choices. Every person is assigned a role in the community. When Jonas turns 12 he is singled out to receive special training from The Giver. The Giver alone holds the memories of the true pain and pleasure of life. Now, it is time for Jonas to receive the truth. There is no turning back.
F
L'E
A Wrinkle in Time / The Time Quintet (age 10+)
by Madeleine L'Engle
adventure ... fantasy ... science fiction
Meg Murry and her friends become involved with unearthly strangers and a search for Meg's father, who has disappeared while engaged in secret study of the fifth dimension of time travel.
title: A Wrinkle in Time / The Time Quintet
title: A Wind in the Door
title: A Swiftly Tilting Planet
title: Many Waters
F
HUG
The Golden Aquarians (age 10+)
by Monica Hughes
nature ... science fiction ... adventure
Walt Elliot goes with the father he hasn't seen for years to the planet Aqua, where he discovers that his father's project threatens the existence of a highly intelligent native species.
F
DUP
The Book of Ember Series (age 10+)
by Jeanne Duprau
survival ... action ... adventure ... fantasy ... science fiction
Publisher comments: Built as an underground refuge for the human race, the city of Ember begins to deteriorate as its lights start to flicker. When Lina finds part of an ancient message, she's sure it holds a secret that will save the city. She and her friend Doon must decipher the message before the lights go out on Ember forever.
title: The City of Ember
title: The People of Sparks
title: The Prophet of Yonwood

Barron Park Elementary School, Sat Aug 25 11:55:26 2012
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