STR |
Help! I'm Trapped! Series (age 8-11) by Todd Strasser spooky ... humor Jake Sherman has a normal life...until his body is switched! title: Help I'm Trapped in the First Day of School |
BEL |
The Johnny Dixon Mysteries (age 8-11) by John Bellairs magic ... spooky ... mystery Thirteen-year-old Johnny Dixon joins Professor Childermass to take on the forces of evil...both natural and supernatural. title: Secret of the Underground Room title: The Eyes of the Killer Robot title: The Mummy, the Will, and the Crypt title: The Spell of the Sorcerer's Skull |
CHE |
The Would-Be Witch
(age 8-11) by Ruth Chew mystery ... spooky Two children are convinced that the owner of the nearby antique shop is a witch. |
ENR |
Gone-Away Lake
(age 8-11) by Elizabeth Enright spooky ... adventure Summer has a magic all its own when Portia and her cousin Julian discover adventure in a hidden colony of forgotten summer houses on the shores of a swampy lake. |
STI |
Goosbumps Series (age 8-11) by R. L. Stine mystery ... spooky The Goosbumps mystery series will chill you to the bone! title: Welcome to Dead House |
WRI |
A Ghost in the House
(age 8-11) by Betty Ren Wright mystery ... spooky Catalog: Strange things happen when twelve-year-old Sarah is alone in the house with Great Aunt Margaret, who appears to be the victim of a ghost seeking revenge for a death in the past. |
WRI |
The Ghost of Ernie P.
(age 8-11) by Betty Ren Wright mystery ... spooky Catalog: After a freak accident kills Ernie and cuts short his Top Secret Plan, his friend Jeff is haunted by Ernie's ghost and pushed toward carrying out the plan. |
WRI |
A Ghost in the Window
(age 8-11) by Betty Ren Wright mystery ... spooky Catalog: A man who died in a car crash after allegedly stealing $50,000 from a bank, tries to communicate with the family through Meg's dreams. Sequel to "The Secret Window." |
WRI |
The Secret Window
(age 8-11) by Betty Ren Wright mystery ... spooky Catalog: Meg is afraid to tell anyone when her dreams literally start coming true, but she needs help before she can learn to use her gift of seeing into the future. |
WRI |
Christina's Ghost
(age 8-11) by Betty Ren Wright mystery ... spooky Christina's summer in a spooky, isolated Victorian house with her grumpy uncle turns into a ghostly adventure. |
IBB |
The Great Ghost Rescue
(age 8-11) by Eva Ibbotson humor ... adventure ... spooky Humphrey is a small ghost with a big problem. His family has lost their home, and they're off to find a new haunting ground. But soon Humphrey and his parents discover that ghosts all over the country are being turned out as dank castles are converted to cheerful tourist hotels. Humphrey knows something must be done to help the homeless ghosts. And with the help of a sympathetic schoolboy named Rick, maybe he can do something to aid all the ghosts of England after all. . . . |
HOW |
The Celery Stalks at Midnight
(age 8-11) by James Howe spooky ... mystery ... humor Chester the cat is more than ever convinced that Bunnicula is a vampire when there is a harvest of white vegetables on the morning after the night that Bunnicula was probably wandering through the neighborhood. |
HOW |
Howliday Inn
(age 8-11) by James Howe humor ... mystery ... spooky Harold and Chester are sent to the Chateau Bow-Wow when the Monroe family goes on vacation. When a French poodle involved in a messy love triangle disappears, Chester and Harold enter the crime-detection business. sequel: Return to Howliday Inn |
WRI |
The Ghosts of Mercy Manor
(age 8-11) by Betty Ren Wright family ... spooky Catalog: Gwen goes to stay with a foster family, and sees the ghost of a young girl who hides a terrible secret. |
FLE |
The Midnight Horse
(age 8-11) by Sid Fleischman adventure ... spooky ... magic On a coach bound for Cricklewood, the orphan boy Touch caught his first glimpse of the haunt named The Great Chaffalo. According to rumor, he was once a famous magician who could turn a pile of straw into a horse. Now, Touch needs the ghost's help in order to escape his wicked great-uncle. So, with an armload of straw and a determined spirit, Touch makes his plea to The Great Chaffalo, and, magically, a horse appears! But can magic save Touch when his great-uncle's schemes grow even more villainous? |