BUC |
NERDS Series (age 9-12) by Michael Buckley adventure ... action ... humor ... brilliant protagonist Publisher comments: NERDS combines all the excitement of international espionage with all the awkwardness of elementary school, and the results are hilarious. A group of unpopular fifth graders run a spy network from inside their school. With the help of cutting-edge science, they transform their nerdy qualities into incredible abilities! Their enemies? An array of James Bond–style villains, each with an evil plan more diabolical and more ridiculous than the last. title: NERDS: National Espionage, Rescue, and Defense Society |
Star Wars Series (age 9-12) war ... science fiction ... adventure ... action The Jedi Knights battle the forces of evil in these exciting Star Wars novelizations. title: Star Wars Episode II: Attack of the Clones by Patricia Wrede F WRE | |
REI |
Guns for General Washington: A Story of the American Revolution
(age 9-12) by Seymour Reit war ... historical ... action ... adventure Catalog: Frustrated with life under seige in George Washington's army, nineteen-year-old Will Knox and his brother Colonel Henry Knox undertake the task of moving 183 cannons from Fort Ticonderoga to Boston in the dead of winter. |
MAD |
Soccer Shootout
(age 9-12) by Jake Maddox sports ... action Catalog: When a new boy joins the Titans soccer team, Berk, who has always played goalkeeper, is challenged for that position and he must decide whether to hold a grudge or act for the good of the team. |
MAD |
Backup Goalie
(age 9-12) by Jake Maddox sports ... action Catalog: The Comets are bound for the state hockey championship, but when Jill is told that she can't play on the boys' team anymore, and Brett is hurt during a match, everything starts to fall apart. |
MAD |
Batter Up!
(age 9-12) by Jake Maddox sports ... action Catalog: Caleb, who has always used a wood bat, has to use an aluminum bat and struggles to hit the ball. |
The 39 Clues (age 9-12) historical ... action ... adventure ... mystery Minutes before she died Grace Cahill changed her will, leaving her decendants an impossible decision: "You have a choice: one million dollars or a clue." Grace is the last matriarch of the Cahills, the world's most powerful family. Everyone from Napoleon to Houdini is related to the Cahills, yet the source of the family power is lost. 39 clues hidden around the world will reveal the family's secret, but no one has been able to assemble them. Now the clues race is on, and young Amy and Dan must decide what's important: hunting clues or uncovering what REALLY happened to their parents. title: The Maze of Bones by Rick Riordan F RIO title: One False Note by Gordon Korman F KOR title: The Sword Thief by Peter Lerangis F LER title: Beyond the Grave by Jude Watson F WAT title: The Black Circle by Patrick Carman F CAR title: In Too Deep by Jude Watson F WAT title: Into the Gauntlet by Margaret Peterson Haddix F HAD title: The Viper's Nest by Peter Lerangis F LER title: The Emperor's Code by Gordon Korman F KOR title: Storm Warning by Linda Sue Park F PAR | |
KEH |
Earthquake Terror
(age 9-12) by Peg Kehret action ... family ... survival When an earthquake hits the isolated island in northern California where his family had been camping, twelve-year-old Jonathan Palmer must find a way to keep himself, his partially paralyzed younger sister, and their dog alive until help arrives. |
WIL |
Leepike Ridge
(age 9-12) by Nathan Wilson survival ... action ... adventure Eleven-year-old Thomas Hammond is in for the ride of his life when he's swept downstream and underground aboard a crumbling raft of Styrofoam. Washing up on a dark subterranean "beach," his only companions are an impulsive dog named Argus and a corpse, from which he takes a flashlight and an all-too-limited supply of batteries. What Tom finds under Leepike Ridge (a castaway, four graves, a tomb, and buried treasure) will answer questions he hadn't known to ask and change his life forever. Now, if he can only find his way home again. |
SAL |
Night of the Howling Dogs
(age 9-12) by Graham Salisbury folklore ... action ... adventure ... friendship ... survival ... nature Dylan's scout troop goes camping in Halape, a remote spot below the volcano on the Big Island of Hawaii. The only thing wrong with the weekend on a beautiful, peaceful beach is Louie, a tough older boy. Louie and Dylan just can't get along. That night an earthquake rocks the camp, and then a wave rushes in, sweeping everyone and everything before it. Dylan and Louie must team up on a dangerous rescue mission. The next hours are an amazing story of survival and the true meaning of leadership. |
SAG |
Septimus Heap Series (age 9-12) by Angie Sage magic ... fantasy ... humor ... action Septimus Heap, the seventh son of the seventh son, disappears the night he is born, pronounced dead by the midwife. That same night, the baby's father, Silas Heap, comes across an abandoned child in the snow ... a newborn girl with violet eyes. The Heaps take her into their home, name her Jenna, and raise her as their own. But who is this mysterious baby girl, and what really happened to their beloved son Septimus? title: Magyk title: Flyte title: Physik title: Queste title: Syren |
SAI |
Varjak Paw
(age 9-12) by S. F. Said adventure ... action ... spooky ... magic Varjak Paw is a Mesopotamian Blue kitten. He lives high up in an old house on a hill. He's never left home, until his grandfather tells him about the Way ... a secret martial art for cats. Now Varjak must use the Way to survive in a city full of dangerous dogs, cat gangs, and strangest of all, the mysterious Vanishings. sequel: The Outlaw Varjak Paw |
COL |
Half-moon Investigations
(age 9-12) by Eoin Colfer action ... brilliant protagonist ... mystery Catalog: Twelve-year-old Fletcher Moon, the youngest qualified private detective in the world, receives a diploma and gold-plated detective's shield after completing an Internet course, and sets out to solve petty crimes at school, but he forced to go on the run when, while investigating the town's biggest crime family, his badge is stolen and he is framed for several crimes he did not commit. |
OPP |
The Silverwing Trilogy (age 9-12) by Kenneth Oppel growing up ... action ... adventure Shade is a young Silverwing bat, the runt of his colony. But he's determined to prove himself on the long, dangerous winter migration to Hibernaculum, millions of wingbeats to the south. During a fierce storm, he loses the others and soon faces the most incredible journey of his young life. Desperately searching for a way to rejoin his flock, Shade meets a remarkable cast of characters. But which ones are friends and which ones are enemies? In this epic story of adventure and suspense, Shade is going to need all the help he can find, if he hopes to ever see his family again. title: Silverwing title: Sunwing title: Firewing |
LAS |
Legends of the Ga'hoole (age 9-12) by Kathryn Lasky action ... adventure ... fantasy It is a time of Legends and a time of chaos. Warlords vie for power and marauding outlaws roam the land. Good King Hrath and his queen, Siv, noble Spotted Owls struggle to keep peace in their kingdom. Grank, noble Spotted Owl, friend and supporter of King Hrath, has exiled himself to Beyond the Beyond, where he has developed his firesight and learns how to work with embers, fire and how to forge metals. He is the First Collier. Deep in a volcano in the farthest reaches of Beyond the Beyond, he discovers a magical Ember but fears its awful powers will be misused and hides it again. title: The First Collier title: The Coming of Hoole title: To Be a King |
COL |
Artemis Fowl Series (age 9-12) by Eoin Colfer math/science/technology ... mystery ... adventure ... science fiction ... brilliant protagonist ... adventure ... action ... fantasy Artemis Fowl, a charming but villainous twelve-year-old, takes on the dangerous world of the Fairy People in this unforgettable story. Full of unexpected twists and turns, Artemis Fowl opens up a riveting world of fantasy and mystery where anything, literally, is possible. title: Artemis Fowl |