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ZIN
The Gadget (age 12+)
by Paul Zindel
adventure ... action ... math/science/technology ... mystery ... historical
Publisher comments: Near the end of World War II, scientists in Los Alamos, New Mexico, are working on a project that will alter the fate of the world. Thirteen-year-old Stephen Orr is living at a top secret military base with his father who is a leading physicist building the atomic bomb. Stephen realizes the dangers involved when one of the scientists becomes hospitalized as a result of working with the project. The scientist alerts him to disasters that could come from The Gadget. Stephen feels it is up to him and his friend Tilanov to find the answers that lie behind this veil of secrecy.
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KAI
The Social Experiments of Dorie Dilts (age 12+)
by P. G. Kain
humor ... math/science/technology ... friendship ... school ... brilliant protagonist
Publisher comments: Objective: Be Selected to Present at Academy Day. Process: Scientific Method. Step 1: Formulate a Question. What would it take to get Tiffany to notice Igor? Dorie is in science geek heaven at the National Academy for Gifted Youth's science program until she realizes she has gone from being a big fish in a small pond to a typically sized Amphiprion percula in a hyperacclimated environment of equally skilled Amphiprion percula. More simply, Dorie no longer rules the lab. Igor Ellis, however, does. Unlike popularity, being cool isn't about fitting in - it's about standing out. This eureka discovery leads Dorie to the solution of her latest puzzle. Eager to prove her science skills, Dorie is conducting a new social experiment. With assistance from her fabulous and fashionable best friend, Dixie, she's about to take Igor from geek to chic.
title: The School For Cool
title: Dumped by Popular Demand
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COL
Airman (age 12+)
by Eoin Colfer
historical ... adventure ... action ... brilliant protagonist ... math/science/technology
Airman is set in the 1890's on the sovereign Saltee Islands, off the Irish coast. It is the story of Conor Broekhart, a young Saltee Islander whose father, Declan, is the King's bodyguard. When Conor discovers that the power hungry Marshall Hugo Bonvilain is organizing a military coup, the king is murdered and Conor is blamed for the crime and thrown into prison. In prison, Conor passes the solitary months by scratching designs for flying machines into the walls. This has always been his dream, to win the race for flight. After two years, Conor now sixteen, plans and executes a daring escape to the mainland. Initially he plans to return home, but realizes that this would put his entire family in danger, so instead he builds a glider to fly to the prison island and reclaim the diamonds he buried there from the prison mine. Eight bags of diamonds, means eight trips. Conor' s father is beginning to question Bonvilain's rule, and so the marshall decides to use his son to blackmail him. This is when he realizes that Conor has escaped. He also finds Conor's drawings and realizes that he is the mysterious Airman who has been flying around the prison island. Bonvilain arrests Conor's whole family to trap him. To save them, Conor will have to build the flying machine that he has been dreaming of all these years.

Sat Aug 25 11:55:25 2012
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